Jono Casley: CTO @ whiteGREY

Sea World: Parks Maps

Cover Image for Sea World: Parks Maps

Background: Before agile and headless became popular trends in the industry, Code Computerlove built a massive interactive park maps project for four Florida-based theme park Sea World.

Key Features:

  • 4 Interactive Park Maps: Developed comprehensive digital maps for each of the four theme parks, allowing users to navigate and explore the attractions.
  • User Feedback/Reviews of Rides: Incorporated user reviews and feedback on various rides, providing valuable insights for potential visitors.
  • Ticket Booking Funnel: Streamlined the ticket booking process with a funnel-like experience, making it easy for users to purchase tickets.

Tech:

  • AS3/Flex Headless Connection: Utilised Adobe's ActionScript 3 (AS3) and Flex framework to create a headless application that connected seamlessly to a C# backend.
  • Advanced Vector Animation and Interaction: Employed advanced vector animation techniques to bring the interactive park maps to life, providing users with an immersive experience.
  • Bitmap Rendering vs. Vector Scaling: Utilised bitmap rendering and scaling techniques to optimise performance and ensure smooth navigation.
  • Proof-of-Concept (POC) Development: Developed a prototype as a proof-of-concept before commencing full-scale delivery, demonstrating the project's feasibility and potential.